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1. Certs: Make a viewable only by corpmates option. - in Player Features and Ideas Discussion [original thread]
/signed Yes please. I'd like to be able to inform my corp mates what I'm capable of, or see their relative capabilities, without having to ask 'what skills do you have, or heck, just lemme see your API and break immersion in the world by tabbing ...
- by Casey Windstrom - at 2009.11.01 15:28:00
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2. MOTD to Corp/Alliance channels - in Player Features and Ideas Discussion [original thread]
/heartily signed. Desperately needed. Moderation/settings on corp+alliance channel would be nice, but not AS badly needed.
- by Casey Windstrom - at 2009.10.29 23:22:00
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3. Idea for Incarna: A small step for CCP,a final step to make EVE ubar - in Player Features and Ideas Discussion [original thread]
Edited by: Casey Windstrom on 29/10/2009 23:07:15 Originally by: Destination SkillQueue risking clones just to experience that kind of personal combat. Now, I agree with you that you shouldn't let CCP tell you how to roleplay, with...
- by Casey Windstrom - at 2009.10.29 23:03:00
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4. Idea for Incarna: A small step for CCP,a final step to make EVE ubar - in Player Features and Ideas Discussion [original thread]
Still. This is Eve. I'm a capsuleer, not some guy running around fighting people with swords and handguns. If you want that, Dust is for you. I love the idea of walking around in a station and doing things, perhaps even solving puzzles of some sor...
- by Casey Windstrom - at 2009.10.29 21:20:00
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5. Idea for Incarna: A small step for CCP,a final step to make EVE ubar - in Player Features and Ideas Discussion [original thread]
Hmn. Gonna give CCP an easy out on the whole planetside thing. We've been living in space too long, Capsuleers may not be able to withstand the full force of gravity planetside, or whatever... Personally, I don't want to deal with planetside, or s...
- by Casey Windstrom - at 2009.10.29 20:44:00
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6. Give us more ships! The best part is they are already made! - in Player Features and Ideas Discussion [original thread]
Originally by: CCP Zymurgist You know what I always loved? The drone Dominix. Jet black with those little crustacean like legs on the bottom of it. I would fly one of those in a heartbeat. Zymurgist, you're a man after my own heart. I ...
- by Casey Windstrom - at 2009.10.29 13:23:00
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7. Skill Removal - in Player Features and Ideas Discussion [original thread]
Originally by: Madmi CEO Hiding skills would be okay I suppose. But adding functionality to allow for removal of skills really requires a minimum of code. I bet that together with a check for skill dependencies as well as adding the one m...
- by Casey Windstrom - at 2009.10.29 13:14:00
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8. Starbase & Corp/Alliance Access Rules - in Player Features and Ideas Discussion [original thread]
At one time I had dreams of running a corp to allow people to research in highsec. Then I attempted to use the system to create this.. and found I would have to utterly destroy any form of security to do it... Not have any real members in my corp...
- by Casey Windstrom - at 2009.10.29 13:04:00
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9. Skill Removal - in Player Features and Ideas Discussion [original thread]
Hmn. A possible compromise here... Possibly the ability to hide skills from yourself? If it's trivial to program, I say why not. If it'd require too much work from CCP... Well, there's other things that need love first.
- by Casey Windstrom - at 2009.10.29 01:51:00
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10. Stop "one man disbanding" alliance metagaming - in Player Features and Ideas Discussion [original thread]
Edited by: Casey Windstrom on 29/10/2009 01:42:19 I have to agree here. The current permission system in corps/alliances needs an overhaul. The current system is clunky and unwieldy, to say the least. A more customizable corporation would bene...
- by Casey Windstrom - at 2009.10.29 01:42:00
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